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Opening with 6-1: The Classic Split

Published on June 28, 2026 · Updated on July 6, 2026

The 6-1 roll looks like it allows several plausible moves at first glance – but modern rollout analysis shows a clear favorite.

The standard move: 13/7, 8/7

The best move after a 6-1 roll is 13/7, 8/7: one checker moves from point 13 to point 7, a second from point 8 also to point 7. Together they build the bar point (7-point).

  • 13/7: The checker from point 13 moves to point 7.
  • 8/7: The checker from point 8 also moves to point 7.

The bar point is the second most valuable point in your home board after the 5-point. Occupying it early makes it much harder for your opponent to re-enter hit checkers, and it lays the groundwork for a later prime.

Why not split instead?

Splitting the back checkers (24/18) used to be considered a common alternative for opening the game early. Computer analysis with programs like GNU Backgammon or XG shows, however, that the bar-point move 13/7, 8/7 is superior in practically every situation: it gives up some safety in the outfield, but gains a structurally valuable point that pays off for the rest of the game.

What comes after the 6-1 roll?

With the bar point secured, it’s worth looking at other central moves such as the 3-1 opening, which secures the 5-point. For an overview of all standard opening moves, see Backgammon Openings: The Best Moves.

Ulf Mayer

About the Author

Ulf Mayer

I love backgammon in all its forms – whether it's a quick match on my smartphone to pass the time, or a glass of wine alongside a beautiful wooden board with family and friends. As the founder of backgammon-meister.de, I share my passion, tactics, and tips to help both beginners and ambitious players dominate their next match. Dice cup ready? Let's master the game!

backgammon-meister.de has been online since 2008.

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