Opening with 6-1: The Classic Split
Published on June 28, 2026 · Updated on July 6, 2026
The 6-1 roll looks like it allows several plausible moves at first glance – but modern rollout analysis shows a clear favorite.
The standard move: 13/7, 8/7
The best move after a 6-1 roll is 13/7, 8/7: one checker moves from point 13 to point 7, a second from point 8 also to point 7. Together they build the bar point (7-point).
- 13/7: The checker from point 13 moves to point 7.
- 8/7: The checker from point 8 also moves to point 7.
The bar point is the second most valuable point in your home board after the 5-point. Occupying it early makes it much harder for your opponent to re-enter hit checkers, and it lays the groundwork for a later prime.
Why not split instead?
Splitting the back checkers (24/18) used to be considered a common alternative for opening the game early. Computer analysis with programs like GNU Backgammon or XG shows, however, that the bar-point move 13/7, 8/7 is superior in practically every situation: it gives up some safety in the outfield, but gains a structurally valuable point that pays off for the rest of the game.
What comes after the 6-1 roll?
With the bar point secured, it’s worth looking at other central moves such as the 3-1 opening, which secures the 5-point. For an overview of all standard opening moves, see Backgammon Openings: The Best Moves.

About the Author
Ulf Mayer
I love backgammon in all its forms – whether it's a quick match on my smartphone to pass the time, or a glass of wine alongside a beautiful wooden board with family and friends. As the founder of backgammon-meister.de, I share my passion, tactics, and tips to help both beginners and ambitious players dominate their next match. Dice cup ready? Let's master the game!
backgammon-meister.de has been online since 2008.